Primordial Dance

1991,   1:35

Primordial Dance is an experimental animation containing a progression of abstract textures and colors. It is a study of emerging and transforming mathematical equations.

These effects were created using an interactive process of "artificial evolution." The artist and computer collaborate to produce images and movements that neither could easily produce alone. The computer generates and displays a collection of experimental abstract images. The artist chooses the most aesthetically interesting images, and those survive and are "bred" to produce a new collection of images. The equations, or artificial genes, of the survivors are copied, mutated, and mated by the computer to generate new offspring pictures. This process of variation and selection is repeated, and with each cycle more complex and interesting results can occur. Finally, movements are created by performing "genetic interpolations" between these evolved images. This piece contains a series of these interpolations applied to various sets of evolved images.

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Software and Animation: Karl Sims
Music: David Grimes, Target Productions
Drums: Jim Salem, Abbi Spinner, Ken Schachat, Seth Goldstein
Thanks to: Peter Schroeder, Lew Tucker, Gary Oberbrunner, Matt Fitzgibbon, & Dave Sheppard
Hardware: Connection Machine CM-2

For further technical information see:

"Artificial Evolution for Computer Graphics"
K.Sims, Computer Graphics (Siggraph '91 proceedings), July 1991, pp.319-328.

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©1991, Karl Sims, All rights reserved.